On the 22nd of June 2014 the first blog post on http://minecrafthoenn.blogspot.com.au was posted. Anyone who has been following this project since the beginning will remember that post covered Littleroot Town and Route 101. Back then absolutely no mods or external world editors were being used as my idea was to create the world at a leisurely pace. But that was a repetitive and boring process and almost made me consider cancelling the project. Everything up until and including Slateport City was produced entirely 'by hand'. After that I gave up on one of my rules and started using an external world editor. Effectively 65% of this project was done with an external world editor.
Since the 22nd of June this project has evolved into the biggest non-academic project I've done. I'm very happy with it and surprised that I finished. I've tried to make a Pokemon Region in Minecraft before like many people have and just gave up after the first hour because it became too complicated. But by taking the time to plan out structures and doing some small scale experiments before building the project for real has really payed off.
An experiment before construction began was the scale. I've seen a few projects that state '100% accurate 1:1 scale' and '1:1 scale replica'. When I saw this I thought 'Well, if buildings are usually 4 blocks long then the interiors will be 2 blocks wide'. Before the construction of this project I made a mock up Littleroot Town. One at 1:1 scale and the other at 2:1 scale. When they were both finished I realised something. 1:1 scale looks quite small and cramped. Plus not much detail can be added to the world. Sure it would be faster to make but the compromise is to have a small and generally unsatisfying world to play in. 2:1 scale takes longer to make but the rewards are superb. Larger buildings with real interiors and proper details bring the world to life. Plus if there is an area that too big to fit properly in any given area you can get away with building some things in 1:1 scale if necessary. If you ever want to make a Pokemon Region in Minecraft do it in 2:1 scale. It may take longer but the results are worth it.
We've come a long way.
Below is 200+ screenshots from every location in Hoenn. And at the end is the download link.
Littleroot Town
Route 101
Oldale Town
Route 102
Petalburg City
Route 104
Petalburg Woods
Rustboro City
Route 105
Route 106 and Dewford Town
Granite Cave
Route 107, 108 and Abandoned Ship
Route 109
Slateport City
Route 110
Route 103
Mauville City
Route 117
Verdanturf Town
Route 116
Rusturf Tunnel
Route 111
Route 112
Fiery Pass
Mt Chimney
Jagged Pass
Lavaridge Town
Route 113
Fallarbor Town
Route 114
Fossil Maniac's house
Route 115
Meteor Falls
Route 118
Route 119
Fortree City
Route 120
Route 121 and Safari Zone
Mt. Pyre
Route 123
Lilycove City
Route 124
Mossdeep City
Route 125
Shoal Cave
Route 127
Route 126
Sootopolis City
Cave of Origin
Route 129
Battle Tower
Route 130, 131 and Sky Pillar
Pacifidlog Town
Routes 132, 133 and 134
Sealed Chamber
New Mauville
Route 129 and Ever Grande City
Victory Road
So there we are. 10 months of hard work and what you've just seen is what's resulted.
Progress
DOWNLOAD LINK
https://www.dropbox.com/s/b0ypdl3brjyrb4d/Hoenn%20Final.zip?dl=0
Thankyou for staying tuned and reading up. It was and still is very much appreciated.
PS: Check this project out on Planet Minecraft.
If you would like to use this map in a server please send me a message with your intentions and server details.
If you have any tips for improvement please don't hesitate to share. It would be greatly appreciated. Next: Party time.